Posts tagged "weekly summary"

SIMPLE 2006 Vol. 2: THE Weekly Summary Post

SIMPLE 2006 Vol. 2: THE Weekly Summary Post

A weekly summary of what is being talked about quite a bit in the gaming community.

(Running a little late this weekend with the holidays, shenanigans and what not. This week I will return to Saturday posting of this summary.)

Xbox 360 Backwards Compatibility Update

This week Microsoft released another sizable backwards compatibility update, which comes hot on the heels of yet another thread on NeoGAF pondering the current state and future of Xbox 360 backwards compatibility. The update was forty-eight games and now adds some other titles I just have to pick up like Fatal Frame 2: Crimson Butterfly and rare US-release of Sneakers — yeah, don’t poke fun, thanks. On top of that, this most recent update blew a long-running conspiracy theory floating around about Xbox 360 BC on NeoGAF and other message boards out of the water.

This theory was that Microsoft would not release the backwards compatibility option for either an Xbox game that hasn’t been released yet or an Xbox game that also had an Xbox 360 version or both of these. With the inclusion of Lego Star Wars II: The Original Trilogy both of these theories have been disproved. Spyhunter: Nowhere to Run and The Legend of Spyro: A New Beginning further adds weight to disproving the theory, something the Gamerscore blog also points out.

Message board poster and PS3 fanboy reveals unknown information, how much of it is true?

General Mayhem forum screenshotHands down,the fastest growing thread on NeoGAF last week was easily this one posted by typhonsentra, where he quoted an excerpt from a thread titled “PS Questions Answered! (Bonus PSP info)” on the General [M]ayhem message board. Many think the Scrivener is an insider, possibly at a Sony first-party developer even, not only based on his information — which would be dismissed would it come from someone else — but because he proved some point by previously mentioning an upcoming PSP bundle and detailing it’s contents including UMD movie titles perfectly. Among other things, Scrivener mentioned that Resistance: Fall of Man currently stands over 20 GB in size, days before the MTV feature on that very title came out. This has made many people believe, beyond the obvious hyperbole when describing some of the games, that he is not only legit, but feeding out information which will come true in time and doing so very deliberately. He even states in the lengthy General [M]ayhem thread that he got approval before posting any information, which did bring up some questions as to what he aims to do.

Apart from all of that, there is no doubt some of what Scrivener says is true, some of it is clearly (fanboy-ish) enthusiasm and some of it is pure speculation (such as the possibility of a 4x Blu-ray drive instead of the announced 2x drive). No matter what anyone thought about him and his information, nobody could stop talking about him and the thread saw all manner of defensive statements, damage control by the opposite side and jokes. Time will tell just how much was frenzied hyperbole and how much was wishful thinking. I have no doubt someone on NeoGAF saved that thread to bring up at a later date to compare.

Assassin’s Creed rumors end, multiplatform confirmed

This week, Ubisoft announced that Assassin’s Creed would be released on the Xbox 360, confirming it as a multi-platform title after revealing it would be PC bound earlier in the week. Since E3 2006 and based on Ubisoft’s statements that Assassin’s Creed was only announced for PLAYSTATION 3, many inferred that the title would be exclusive to Sony’s console. On top of that, Assassin’s Creed picked up a lot of hype at E3 based on the excellent trailer released at E3 (embedded below) and closed doors presentations to the press, seemingly strengthening Sony’s third-party stable.

Discussion started over on NeoGAF around 7:00 PM Pacific when Zonar spotted that IGN had updated their Xbox 360 landing page feature graphic with the Assassin’s Creed news. It was taken down within an hour and speculation ran rife on when the announcement would be official, if the different platforms would get the game at the same time and what reasons and motiviation may be behind the marketing. Luke over at 1Up posted that the October issue of Electronic Gaming Monthly would also confirm the announcement, but that the feature would not answer a lot of these very questions that the guys over at 1Up and EGM were wondering too. Seems those questions will go unanswered for now as the lists for third-party exclusives for any console dwindle by one. At least this great looking title has the chance to be played by larger group of people than if it had stayed exclusive, from what little I’ve seen, Assassin’s Creed deserves it.

SIMPLE 2006 Vol. 1: THE Post That is the Weekly Summary

SIMPLE 2006 Vol. 1: THE Post That is the Weekly Summary

A weekly summary of what is being talked about quite a bit in the gaming community.

Earth Defense Force X screenshot

Earth Defense Force X

The official website for Earth Defense Force X opened this week in Japan and not without people noticing — NeoGAF was all about the upcoming Xbox 360 title and TeamXbox picked up some screens too. As pretty much a sequel to Earth Defense Force 2, a budget title from D3 Publisher and Sandlot for PlayStation 2, it will hopefully get published here in the United States. Basically the game is protecting earth while killing huge ants, spiders, centipedes, robots and what not, in a fully destructible environment while alien ships, that you can shoot too, hover above dropping more of these on you. How does that not sound like a fun game?

Pink and Black come to the US

After rumors started circulating, Nintendo announced this week that the pink and black versions of the Nintendo DS Lite, previously available only in Japan and Europe, would be on sale in the U.S. on September 13. While the U.S. still doesn’t have the enamel navy or ice blue versions, at least black seemed to be one of the more coveted versions on the boards when it was announced, leading to at least quite a few imports I’m sure.

Leipzig Games Convention: FIFA 07 and Pro Evolution Soccer

As part of a briefing at the 2006 Games Convention at Leipzig, Microsoft announced that the next-generation versions of EA’s FIFA 07 and Konami’s Pro Evolution Soccer 6 would only be available on the Xbox 360 this holiday — and even the next twelve months. This was huge news for Europe, probably the biggest market for these soccer games, and a firestorm of a debate ignited about the reasons, significance and implications of this news on NeoGAF. Pro Evolution Soccer producer Shingo Takatsuka stated otherwise in a 1Up interview, completely reigniting the debate on NeoGAF and on TeamXbox. Whatever the details end up to be and what fans of either platform say, Xbox 360 is going to be where the biggest soccer market in the world is going to have to play their favorite game anytime in the near future.

Lost Planet at the 2006 Games Convention

At the Games Convention this week, Capcom showed off some great looking new screenshots of Lost Planet and the first peek ever at multiplayer gameplay. Joystiq compiled the videos into one handy post so you can see how Fox Hunt and Post Grab modes play out. There’s a reason this game is so anticipated and the demo on Xbox Live, all the screenshots released and now these videos show exactly what that reason is — the game looks and plays incredible. Coming off of the success of Dead Rising (the thread on NeoGAF has over 52,200 views!), Capcom is really showing off its goods on the Xbox 360.

Penny Arcade Expo logo

Penny Arcade Expo

Over in nearby Bellevue, WA, the guys at Penny Arcade are putting on their annual expo, PAX. Bigger than ever and looking to keep getting bigger especially after the demise of E3 as we know it, PAX is all about games — video, tabletop and pen and paper. John over at Gamerscore blog has been constantly keeping a Flickr gallery filled with photos from the expo. Don’t forget to check out the events and concerts on top of the games. Because of what I do, I think “The Role of the Community and PR in the Game Industry” (with Frankie from Bungie) and “Blogphotopodcasting: New Media in the Game Industry” (with Brian from Kotaku) are pretty interesting panels to check out — don’t toss them any softballs if you ask them a question. Joystiq and Kotaku are blogging live from PAX all weekend.

Contact box art for Nintendo DS

Contact

The official website for the upcoming Atlus game, Contact, went live this week. The website did reveal some unfortunate news — the release date was pushed back to October from a mid-September release. This game, from the content of it’s gameplay to details like the Livejournal-style manual in the English version, has been highly recommended by message board posters in Japan.