Wired Game|Life writer Chris Kohler challenged the J-GAF crew to hit up Japan’s amazing used game shops and see how much quality gaming they could get for under 1,000 Yen.Continue reading
Last week I wrote about Tony Hawk’s Project 8 when I had read about the “Nail the Trick” feature in the upcoming game in OXM. By the end of the week Activision and Neversoft released a video tutorial for “Nail the Trick” narrated by Rodney Mullen. I was already sold by the time I read the article, but this video made made it so I cannot cannot wait for the game to be released.
A weekly summary of what is being talked about quite a bit in the gaming community.
(Running a little late this weekend with the holidays, shenanigans and what not. This week I will return to Saturday posting of this summary.)
Xbox 360 Backwards Compatibility Update
This week Microsoft released another sizable backwards compatibility update, which comes hot on the heels of yet another thread on NeoGAF pondering the current state and future of Xbox 360 backwards compatibility. The update was forty-eight games and now adds some other titles I just have to pick up like Fatal Frame 2: Crimson Butterfly and rare US-release of Sneakers — yeah, don’t poke fun, thanks. On top of that, this most recent update blew a long-running conspiracy theory floating around about Xbox 360 BC on NeoGAF and other message boards out of the water.
This theory was that Microsoft would not release the backwards compatibility option for either an Xbox game that hasn’t been released yet or an Xbox game that also had an Xbox 360 version or both of these. With the inclusion of Lego Star Wars II: The Original Trilogy both of these theories have been disproved. Spyhunter: Nowhere to Run and The Legend of Spyro: A New Beginning further adds weight to disproving the theory, something the Gamerscore blog also points out.
Message board poster and PS3 fanboy reveals unknown information, how much of it is true?
Hands down,the fastest growing thread on NeoGAF last week was easily this one posted by typhonsentra, where he quoted an excerpt from a thread titled “PS Questions Answered! (Bonus PSP info)” on the General [M]ayhem message board. Many think the Scrivener is an insider, possibly at a Sony first-party developer even, not only based on his information — which would be dismissed would it come from someone else — but because he proved some point by previously mentioning an upcoming PSP bundle and detailing it’s contents including UMD movie titles perfectly. Among other things, Scrivener mentioned that Resistance: Fall of Man currently stands over 20 GB in size, days before the MTV feature on that very title came out. This has made many people believe, beyond the obvious hyperbole when describing some of the games, that he is not only legit, but feeding out information which will come true in time and doing so very deliberately. He even states in the lengthy General [M]ayhem thread that he got approval before posting any information, which did bring up some questions as to what he aims to do.
Apart from all of that, there is no doubt some of what Scrivener says is true, some of it is clearly (fanboy-ish) enthusiasm and some of it is pure speculation (such as the possibility of a 4x Blu-ray drive instead of the announced 2x drive). No matter what anyone thought about him and his information, nobody could stop talking about him and the thread saw all manner of defensive statements, damage control by the opposite side and jokes. Time will tell just how much was frenzied hyperbole and how much was wishful thinking. I have no doubt someone on NeoGAF saved that thread to bring up at a later date to compare.
Assassin’s Creed rumors end, multiplatform confirmed
This week, Ubisoft announced that Assassin’s Creed would be released on the Xbox 360, confirming it as a multi-platform title after revealing it would be PC bound earlier in the week. Since E3 2006 and based on Ubisoft’s statements that Assassin’s Creed was only announced for PLAYSTATION 3, many inferred that the title would be exclusive to Sony’s console. On top of that, Assassin’s Creed picked up a lot of hype at E3 based on the excellent trailer released at E3 (embedded below) and closed doors presentations to the press, seemingly strengthening Sony’s third-party stable.
Discussion started over on NeoGAF around 7:00 PM Pacific when Zonar spotted that IGN had updated their Xbox 360 landing page feature graphic with the Assassin’s Creed news. It was taken down within an hour and speculation ran rife on when the announcement would be official, if the different platforms would get the game at the same time and what reasons and motiviation may be behind the marketing. Luke over at 1Up posted that the October issue of Electronic Gaming Monthly would also confirm the announcement, but that the feature would not answer a lot of these very questions that the guys over at 1Up and EGM were wondering too. Seems those questions will go unanswered for now as the lists for third-party exclusives for any console dwindle by one. At least this great looking title has the chance to be played by larger group of people than if it had stayed exclusive, from what little I’ve seen, Assassin’s Creed deserves it.
The original Tony Hawk’s Pro Skater was the best way to pass the time one vacation up in the mountains where the weather turned sour and the conditions were less than agreeable. A few kids were enterprising enough to bring their PS1 along and connected it to the TV in the lounge of the main lodge. I got hooked that one long, rainy day. Seven years later Neversoft says they’ve developed the next iteration from the ground up and from what I’ve been able to read, I’m looking forward this one as much as I was when I went to purchase my own copy of THPS.
I was reading the October 2006 issue of OXM this week, which features Tony Hawk’s Project 8 on the cover with a large feature article inside. Apart from the upgraded graphics and stellar physics engine, the article details a new feature the writer (and Neversoft I think) calls “Nail the Trick.” Being able to control a trick in mid-air, while in slow motion, just by flicking the left and right thumbsticks sounds… like just the right thing to have and sounds like it’s going to be really addicting to see how far you can push it without bailing. Release this sucker already!
Simon Carless takes a look at infamous middle-man for MMO currency, items and characters, IGE, via an interview with Chief Operating Officer James Clarke. It’s a pretty interesting read with details like how IGE doesn’t actualy employ anyone directly farming gold or items, IGE’s interpretation of item and currency rights despite the individual games’ EULA or TOS stipulations and how, for the time being at least, they’re treating their recent acquisition of MMO community sites like Allakhazam, Thottbot and OGaming entirely seperate from their trading operations.
I’ve been active on Allakhazam’s FFXI forums for a while and news of the acquisition didn’t go over too well with some folks, but so far everything seems to be going as it normally has on there.