Posts tagged "videogames"

SIMPLE 2006 Vol. 1: THE Post That is the Weekly Summary

SIMPLE 2006 Vol. 1: THE Post That is the Weekly Summary

A weekly summary of what is being talked about quite a bit in the gaming community.

Earth Defense Force X screenshot

Earth Defense Force X

The official website for Earth Defense Force X opened this week in Japan and not without people noticing — NeoGAF was all about the upcoming Xbox 360 title and TeamXbox picked up some screens too. As pretty much a sequel to Earth Defense Force 2, a budget title from D3 Publisher and Sandlot for PlayStation 2, it will hopefully get published here in the United States. Basically the game is protecting earth while killing huge ants, spiders, centipedes, robots and what not, in a fully destructible environment while alien ships, that you can shoot too, hover above dropping more of these on you. How does that not sound like a fun game?

Pink and Black come to the US

After rumors started circulating, Nintendo announced this week that the pink and black versions of the Nintendo DS Lite, previously available only in Japan and Europe, would be on sale in the U.S. on September 13. While the U.S. still doesn’t have the enamel navy or ice blue versions, at least black seemed to be one of the more coveted versions on the boards when it was announced, leading to at least quite a few imports I’m sure.

Leipzig Games Convention: FIFA 07 and Pro Evolution Soccer

As part of a briefing at the 2006 Games Convention at Leipzig, Microsoft announced that the next-generation versions of EA’s FIFA 07 and Konami’s Pro Evolution Soccer 6 would only be available on the Xbox 360 this holiday — and even the next twelve months. This was huge news for Europe, probably the biggest market for these soccer games, and a firestorm of a debate ignited about the reasons, significance and implications of this news on NeoGAF. Pro Evolution Soccer producer Shingo Takatsuka stated otherwise in a 1Up interview, completely reigniting the debate on NeoGAF and on TeamXbox. Whatever the details end up to be and what fans of either platform say, Xbox 360 is going to be where the biggest soccer market in the world is going to have to play their favorite game anytime in the near future.

Lost Planet at the 2006 Games Convention

At the Games Convention this week, Capcom showed off some great looking new screenshots of Lost Planet and the first peek ever at multiplayer gameplay. Joystiq compiled the videos into one handy post so you can see how Fox Hunt and Post Grab modes play out. There’s a reason this game is so anticipated and the demo on Xbox Live, all the screenshots released and now these videos show exactly what that reason is — the game looks and plays incredible. Coming off of the success of Dead Rising (the thread on NeoGAF has over 52,200 views!), Capcom is really showing off its goods on the Xbox 360.

Penny Arcade Expo logo

Penny Arcade Expo

Over in nearby Bellevue, WA, the guys at Penny Arcade are putting on their annual expo, PAX. Bigger than ever and looking to keep getting bigger especially after the demise of E3 as we know it, PAX is all about games — video, tabletop and pen and paper. John over at Gamerscore blog has been constantly keeping a Flickr gallery filled with photos from the expo. Don’t forget to check out the events and concerts on top of the games. Because of what I do, I think “The Role of the Community and PR in the Game Industry” (with Frankie from Bungie) and “Blogphotopodcasting: New Media in the Game Industry” (with Brian from Kotaku) are pretty interesting panels to check out — don’t toss them any softballs if you ask them a question. Joystiq and Kotaku are blogging live from PAX all weekend.

Contact box art for Nintendo DS

Contact

The official website for the upcoming Atlus game, Contact, went live this week. The website did reveal some unfortunate news — the release date was pushed back to October from a mid-September release. This game, from the content of it’s gameplay to details like the Livejournal-style manual in the English version, has been highly recommended by message board posters in Japan.

 

 

Lego Star Wars II

It’s bad that I like Star Wars the way I do — toys in the basement, legos in the closet, the VHS tapes, the DVDs, both versions of the the trilogy on Laserdisc — so it should come as no surprise that I’m looking forward to Lego Stars Wars II: The Original Trilogy coming out on Xbox 360 on September 12. Less than three weeks away. That’s not to say I don’t have more than enough games out already (Dead Rising, Ninety-Nine Nights) or coming out soon (Enchanted Arms and even Saints Row possibly) to more than keep me busy for the next eighteen days. I’d never given a second thought to the Lego Star Wars games, but after seeing a recently released video, suffice it to say, I’m sold. On day one.

Greetings Professor Falken – DEFCON, the game

I keep forgetting about DEFCON, an upcoming game from Introversion. Introversion also made Darwinia, which won the top prize at the Independent Games Festival this March. Taken as an idea from the war simulation “game” shown in WarGames, this is like a dream come true. Admitting my geeky ways started very early, I loved that movie when I was younger and so much so that I once got in trouble for ordering it pay-per-view without permission. I’m not too well versed in RTS titles, having only liked Dune 2000 way back when and, more recently, Lord of the Rings: Battle for Middle-Earth II. This looks great, mixing nostalgia, the gameplay hinted at in the movie with some simple yet clever graphics. Recent word is that DEFCON is set for a September release. I can’t wait.

Dead Rising

The demo for Dead Rising came out early in the morning this past Friday but I didn’t know until after I had gone into work. So as soon as I got home, I started downloading this 1GB behemoth of a demo. An hour or so later and I loaded it up and… wow. That’s all I can say. Even though the demo is limited to only fifteen minutes of play, I keep going back to it to try more and more things that I’m sure only scratch the surface on how complex this game can be.

Robert Summa over at Joystiq wrote a pretty decent walkthrough/FAQ for Dead Rising, “How to get the most out of your Dead Rising Demo.” Just playing around with all the weapons, including the ones you find like the katana and the Uzi, will take a couple of playthroughs at least. Taking pictures will take another set of playthroughts too, especially if you get the “Weekly Photo Magazine” in Contemporary Reading so you can figure out when best to take photos in the game. It’s bad enough you get extra points for random posters or signs or of the more brutal moments in the game, but the developer saw fit to allow you to take photos down a dress or up a skirt of a couple of the female zombies for a special erotica themed bonus. Very… interesting and oh so wrong.

Dead Rising juice mixer chartDead Rising juice mixer chartOn top of all this, Robert mentions juices you can mix in the blender located in the Columbian Rostmasters cafe upstairs in the demo area. Shogmaster on NeoGAF did one better and actually not only created a chart to mix these drinks, but went out of his way to see what happens if you mix two of the resulting drinks with each other, to create special, can we say “Stage 2” drinks. And this is all just in the demo. This definitely increases my anticipation level for the full game, due to be out tomorrow, August 8. I can’t wait to get my zombie-killing and juice-mixing on.

One other thing I have found is that the more I play the demo and the more I try to do different things, the more prone I am to dying. First few times, where I was just running around mowing down zombies as well as I could, I was nearly untouchable. I have to work on that.

Objection!

Phoenix Wright Ace Attorney

Just when you think Capcom’s Phoenix Wright: Ace Attorney can’t get any more ingrained in Internet pop culture (or popular for that matter — as of today it’s #35 on Amazon.com’s Computer and Video Games Sales rankings), something else pops up.

Thanks to the ever intrepid (or bored) sp0rsk on NeoGAF comes this find: a make-your-own-objection tool using animation straight from from the game. I really don’t know what’s a better way to pass the time (as many on the board have already)… by creating your own objections or by changing the resulting URL to see what other people have come up with. You’ll have to crack the “code” to get the alternate versions of these animations, which include Edgeworth and versions of Phoenix and Edgeworth with music.